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13 projects

University projects

Applications, games, networks, and teamwork projects completed during my studies.

1–9 of 13 projectsPage 1 of 2

University of Lille
2025

Startup Week - Travaux Sisters

Travaux Sisters is a platform for women to discuss and share their experiences in the construction industry. We developed a forum and 'devis' analysis tool

University of Lille
2024

SAE 5.09 - Doctolib Clone (Reservio)

In this project we've been asked to create a reservation platform for doctors and institutions but I misinterpreted the subject and created a clone of Doctolib. Reservio is a platform that allows doctors, institutions and patients to manage their appointments. Doctors and institutions can create their account, manage their availability, create and manage their appointments. Patients can create an account, search for doctors and institutions, book appointments and receive confirmation by email.

University of Lille
2024

SAE 5.01 - Risk-V Emulator

In project SAÉ 5.01, I developed a RISC-V emulator using GO, focusing on instruction and memory management. The project required advanced knowledge of RISC-V architecture and GO programming. My strengths in GO programming and system architecture were crucial for successful emulator development. The main challenge was implementing memory management, requiring extensive research. This project deepened my understanding of system architecture and RISC-V, preparing me for future projects involving system emulation.

University of Lille
2024

SAE 4.02 - Web Development / Beat'em Up

In project SAÉ 4.02, I developed a 2D Beat'em Up game using HTML, CSS, and JavaScript, focusing on game mechanics and user experience. The game features a player and enemies, with the goal of defeating all enemies to progress to the next level. A significant challenge was implementing enemy AI and player health management, requiring extensive research. This project deepened my understanding of game development and user experience, preparing me for future projects involving game development.

University of Lille
2024

SAE 4.01 - REST API / Pizza Delivery

In project SAÉ 4.01, I developed a REST API for a fictional pizza delivery service, focusing on user authentication and order management. The project required advanced knowledge of Tomcat WebServlets, Java, and MySQL database management. My strengths in Java programming and database management were crucial for successful API development. The main challenge was implementing user authentication and order management, requiring extensive research. This project deepened my understanding of REST API development and database management, preparing me for future projects involving API development.

University of Lille
2023

SAE 3.03 - Secure Matrix Chat Deployment

In project SAÉ 3.03, I secured Matrix Chat deployment on a Debian server with Element Web, focusing on secure communication and data privacy. The project required advanced knowledge of Debian, Nginx configuration, and SSL certificate installation. My strengths in system administration and network security were crucial for successful deployment. The main challenge was configuring Nginx to proxy requests to the Matrix server, requiring extensive research. This project deepened my understanding of secure application deployment and network security, preparing me for future projects involving secure communication systems.

University of Lille
2023

SAE 3.02 - 2D Monster Hunter Game

In project SAÉ 3.02, I developed a 2D Monster Hunter-inspired game using javaFX, focusing on game mechanics and user experience. There are a monster and a hunter, and the goal is to kill the monster before it escapes the labyrinth. A big point of this project was the use Dijkstra's algorithm to made the AI of the monster and custom pathfinding for the hunter. The main challenge was the pathfinding of the hunter, but I managed to make it work. This project deepened my understanding of game development and pathfinding, preparing me for future projects involving game development.

University of Lille
2023

Scrum Week - Ascii Invaders

AsciiInvader is a Space Invaders in command prompt, made in a group of 5 in a Scrum framework. The goal of this project was to get us back into programming after the summer break and to train us in the Scrum framework. Time being precious, we settled for 5 sprints of 3 hours spread over 4 days before presenting the final result to the first-year students.

University of Lille
2023

SAE 2.05 / 2.06 - Project Management / Teamwork

In projects SAÉ 2.05 and 2.06, our goal was to enhance project management and teamwork skills through creating an escape game and managing its promotion. We designed captivating puzzles and an engaging storyline for the game, utilizing tools like Trello and Asana for project coordination. My creativity played a significant role, guiding the team from concept to execution seamlessly. Communication proved challenging due to frequent illnesses among team members. Nevertheless, these projects provided valuable experience in planning, coordinating, and collaborating within a team. They equipped us with essential skills for future careers requiring effective project management and teamwork.